After having been presented and tested in the Bellota convention end of January 2025, this summer at another gaming convention week in France (Les Semaines de l’Hexagone, July 2025) the first prototype has received extensive playtesting, and was enthusiastically played for 3 days. The necessary changes are making their way to the rules and components, for later manufacturing. See some photos below.
The computer game is still under testing, and will benefit from the improvements (listed above) that were brought to the engine by Pixel Ratio.
Both are now planned for the beginning of 2026.

